Another wave ofDestiny 2information has been made today, with a focus on the Crucible and particularly the PvP mode Control. IGN wrote about its hands-on time playing Control on the all newDestiny 2map of Endless Vale. In playing Control inDestiny 2, several changes from the originalDestinywere noted. The least of which is theDestiny 2switch from 6v6 to 4v4, the new standard for all Crucible modes. But that’s just the start of the changes.

A majority of the changes are made to suit the lower player count. That means faster objectives and less reliance on teammates, a trend that seems to be a focus for all ofDestiny 2’s Crucible modes. But with Control, fans can see how that philosophy comes to fruition in detail.

Here are a list ofchanges noted in Control forDestiny 2:

As is apparent, the new Control mode will move much faster than it did previously. With single player point captures, no neutralization, and power plays,Destiny 2’s Control will have players burning through matches faster than ever before. One final note is thatControl will have the Mercy Ruleimplemented, though with the shorter, faster matches it’s going through some retooling and had not been enabled yet.

ConsideringDestinyfeatured over 10 different Crucible PvP gametypes,from Rumble to Supremacy, odds areDestiny 2will be changing those that return in small and large ways. The changes to Control are just a single example of how a gametype can change dramatically between the two games.

It also goes to show how much Bungie has been taking note of how they can improve the game throughoutDestiny’s lifespan.Destiny 2’s Crucibleis essentially Crucible 2.0, built on the lessons learned from the original game. Countdown is a great example of Bungie delivering the kind of PvP thatDestinyfans would have loved – now just less than two months away.

Destiny 2is schedule for release on PlayStation 4 and Xbox One on September 6, with aPC release to follow on October 24.