It certainly comes as no surprise thatDonkey Kong Bananzais an entertaining experience filled with lots of destruction and silly fun. However, it turns out that one of the lesser-discussed modes for playing the game could be the best way to achieve maximum laughter in real life. In a platform game where the main concept is to punch everything to utter destruction, there is already plenty of mayhem happening, but adding in a little extra proves to make the whirlwind experience even more comedic for everyone involved.

Since its release,Donkey Kong Bananzahas been getting rave reviews, including our ownScreenRantreview giving it nine out of tenstars. The game focuses on the punch-happy Donkey Kong, while letting playersexplore levels filled with hidden spaces and secrets, and hundreds of things to find and collect. Whether DK is punching enemies or rocks, there aren’t many game mechanics to learn in this world. But when an Odd Rock and then Young Pauline join the fray, things can become even more exciting for players.

donkey-kong-bananza-tag-page-cover-art.jpg

Donkey Kong Bananza’s Multiplayer Mode Is Pure Chaotic Fun

Player Two Can Really Increase The Excitement With Vocal Blasts

Donkey Kong Bananzais primarily looked at as a single-player game. However, early in the game, players can unlock a 2 player co-op mode where the second player can control an “Odd Rock” and then, later on, a young Pauline. Although the second player cannot walk around and explore on their own,they ride on DK’s shoulder and can shoot out “vocal blasts” to damage terrain and enemies. They can also copy materials in the world so that their vocal blasts can feature exploding rocks, grass that builds back terrain, gold, and more.

Though originally it was thought that player 2 would need to use the Switch 2’s Joy-Con mouse functionality, this is not the case. Both players can easily use basic controls.

At first glance, this doesn’t sound like that much fun for the second player, being limited to riding on Donkey Kong’s shoulders while player one controls all the movement. In fact, many people, myself included, initially ignored the co-op mode because of its supposed limitations.Once I got to try playing two player, my entire opinion shifted. Not only does the second player make it much easier tofind everything for 100% completion, but is also ridiculous to watch.

The second player is limited in some ways, butthe important thing to note is that these vocal blasts have no cool downand not only do massive damage but can take up large amounts of the screen with large rock words being shouted from Pauline wherever the second player points their cursor. This means that they can completely obliterate the world around DK, or simply cause so much chaos on the screen that the first player can’t see where they are going, which also results in some silly circumstances.

Bananza Improves On The Mario Odyssey Cappy Experience

Even Though Cappy Was Fun, This Is Better

Donkey Kong Bananzadoesn’t just feel likeMario Odysseyby chance, but they were actually both created by the same internal team. Despite that, there are several waysDK BananzaandOdysseyare different, including the way the second player is handled. InMario Odyssey, the second player was also limited in what they could do while they controlled Mario’s sentient hat, Cappy. Yet,the limitations that Cappy suffered have been handled differently for Pauline, giving the co-op mode a much more entertaining result.

Perhaps after playing the game for many hours, it could get old to be relegated to DK’s shoulder, but at least for portions of the game, the two player game mode is a joy to experience. Also, with the speed and damage that Pauline’s vocal blasts can do, going through this game with its high number of hidden collectibles is a lot easier, as every bit of terrain can be obliterated very quickly. Ultimately, even without looking at story progression or collectibles, playing this way is by far the silliest and most laugh-out-loud way to experienceDonkey Kong Bananza.