SCRIBBLE HIM!
According toMortal Kombat 11producer Trevor Traub, the Nintendo Switch edition ofNetherRealm’s upcoming gore-festwill not be strictly developed in-house. This Switch port will be handled by Shiver Entertainment instead.
In an interview with GameRevolution, Traub revealed the news that Shiver are producingMK 11at the same time as NetherRealm work on the other console editions, “So it’s sort of a co-development”, he explained. Traub was asked about the Switch edition being a downgrade, to which he replied that “Special geometry reductions” were being implemented to ensure a smooth experience for Nintendo’sMKfanbase.
Shiver Entertainment are another Warner Bros.-owned studio, best known for their work on theScribblenautstitles, such asScribblenauts Showdown,which released in March of 2018. How the studio handles the might ofMortal Kombatremains to be seen, but I at least appreciate the honesty about the downgrade, given High Voltage’s less-than-stellar PC ports ofMortal Kombat XandInjustice,the former of which essentially killed the PCMKcommunity out of the gate, leading to an almost complete abandonment of the platform later down the line.
Still, itisunfair to dwell on that. This is a different title, a different era and a different studio. Hopefully Shiver will deliver an excellent port for the Nintendo Switch community. Elsewhere in the interview, Traub confirmed that the character’s “Augmentation Slots” are used to attach stat-boosting gear (alaInjustice 2) but that there would also be a way to keep the playing field even, which is obviously essential for the competitive scene.
Mortal Kombat 11launches on PS4, PC and Xbox One April 23. Current rumours suggest the Nintendo Switch port will launch in early May.
Mortal Kombat 11 producer talks Switch version[GameRevolution]