It’ll be made with player feedback in mind

We’ve seen a few games so far atthe PC Gaming Show, and while a few were old,Endless Dungeonlooks intriguing, as the name literally just tells us what we need to know about it: dungeons are the focus. Duh!

It’s from the development team Amplitude, published by Sega. Here’s a quick roundup of what to expect from PC Gamer:

Endless Dungeon

“Despite being known as a 4X developer,HumankindandEndless Space‘s Amplitude Studios also knows its way around a tactical roguelite. 2014’sDungeon of the Endlesszoomed in on theEndlesssci-fi universe, creating random adventures through monster-infested dungeons instead of tales of galactic-scale conquest and intrigue. And while Amplitude isn’t calling it a direct sequel [it] has that same spirit.”

Yep! It seems to be a loose follow-up of sorts toDungeon of the Endless, which some of you folks may have heard about. Note that this one is hero-based, and there’s a preview ofZedandBunkernow on the company’s YouTube channel. While “open development” is typically something I don’t really pay too much attention to until the thing is actually out: I can add this one to my endless list of “things I will probably try eventually.”

Oda Nobunaga and Yasuka on horses next to marching armies

Miyabi and a round spirit wreathed in blue flames in Zenless Zone Zero

Two Fortnite characters performing Wanna See Me: a soldier striking a finger-gun pose and a paramedic dancing, set against a blue background.

Nexus Control Center Interface in Arknights: Endfield

Sekiro

Lucille, the baseball bat, visible in the mod for Left 4 Dead 2.

Elden Ring cracked statues

Elden Ring Walking Mausoleums 1

The splashart for Hextech Ziggs, showcasing the furry yordle being blown into the sky by his own bomb.