The director of the last twoFinal Fantasygames,Final Fantasy XIIIandXIII-2, Motomu Toriyama, talked about how Square Enix would attempt to avoid large-scale internal productions in the future at GDC Taipei this week. Why? It seems that XIII-2 was a bit of a bitch for them.

“Within our company, developing on PlayStation forFinal Fantasy XIII we required a huge amount of graphical data. … At the peak, there were over 200 people working on it,” Toriyama said. (The breakdown: 180 artists, 30 programmers, and 36 game designers.)

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According toGamasutra, Toriyama said that this large team couldn’t use their time well, and they all suffered from communications problems. Beyond this, because they were trying to keep the project a secret for as long as possible, user testing happened too late in the process.

The fix? Outsourcing: “We are also thinking that we will not do large-scale internal development any longer. We have a lot of great creators in Square Enix, but for larger-scale development we will be doing more distributed and outsourced development to reach our targets on time.”

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Now, don’t go running off crying, expecting that theFinal Fantasyfranchise is ruined. A different, tighter approach could be a good thing, and might make for quicker releases. Besides, Square Enix has been outsourcing projects for some time now.

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