An almost perfect 1:1 recreation

I know the originalMirror’s Edgelike the back of my hand. That’s doubly true for the very first level, asit was in the demo, and is also the best level in the full release. I’ve probably played that level hundredsof times by now, so take it from me thatthis recreation withDying Light’smod toolsisridiculouslyfaithful.

Developed by modder Elimina, this WIP map aims to be an exact 1:1 remake ofMirror’s Edge’s prologue, made using 108 different screenshots to ensure everything is in the right place. If you want to compare it to the original level,here is a speedrun. There are a few places where the proportions don’t seem to be quite right, but I assume that’s to ensure it’s actually playable inDying Light.

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Right now, the level ends once you’ve escaped the building, which is just about the half-way point through the level. Unfortunately, while Elimina has a list of things that need doing to finish the map, the modder may be too busy for the time being to get it done.

Either way, this is super cool. Many games have tried first-person parkour sinceMirror’s Edge, butDying Lightis the first game I feel’s actually managed to pull it off well. I’m definitely giving this a go as soon as I can!

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Oh, and Elimina also dida 1:1 recreation ofAssassin’s Creed 2andBrotherhood’sMonteriggionias well.

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