$300m and climbing to Prince of Persia’s $330m record

In the US, theWarcraftfilm can pretty much only been seen as a bomb — at least when it comes to its opening weekend. It’sexpected to make $24.3 million at the box officethis weekend (against a budget of $160 million, not including marketing), putting it soundly behindThe Conjuring 2at the #2 spot. But China is single-handedly saving the film.

As one of the most successful openings ever in that region it grossed $144.5 million, and broke multiple records in the process. Along with other countries worldwide, that places theWarcraftfilm at roughly $301 million during its opening week sprawl. That puts it well within reach ofPrince of Persia, which is the highest grossing video game film ever at $336m worldwide.

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So yes, even though it’s not doing well in the US,Warcraftcould very well be the most successful video game film to date. All it needs to do is put up roughly $29 million during the rest of its run. And that’s not including any merchandising deals or video/streaming profits. By all accounts the film is already a winner.

It would be fitting in a way, given its marquee status among gaming culture, and director Duncan Jones has a lot to proud of despite poor reviews.

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