According toDeath Stranding 2: On the Beachcomposer Ludvig Forssell, the game’s story is going to have “more” of everything fans loved, hated, and were saddened by in the original game.DS2picks up 11 months after the end of the first game and is a direct sequel, so fans will want to ensure they have played the first game before jumping into Sam Porter Bridges' new adventure. The second game will primarily take place in a post-apocalyptic Mexico and Australia, after the first game took place mostly in the United States.
In an upcoming exclusive interview withScreenRant, Forssell teases thatthe game’s story will be emotional, saying:“everything is turned up to 11 for this one.“He continued, explainingDS2’s story is more than just a sequel, saying:“It’s an [evolution] of the first one. It’s [got] new dimensions and everything like that.“He added:
“Generally speaking, there’s more of everything that made you cry, there’s more of everything that made you angry, there’s all of that. AndI think Hideo definitely wants people to cry, and I would love to see that. Again, being as directly connected-slash-disconnected in a way, [it] would be hard for me to be hit that way. But I’m looking forward to seeing people having those emotional reactions.”
What We Know About Death Stranding 2’s “Emotional” Story
Reconnecting The World
DS2’s story is adirect sequel to the first game. After heading to Mexico on an assignment from Fragile Express, Sam and Lou get caught up in a situation that eventually leads them to the other side of the world: Australia. There, he must work to reconnect the fractured world with the Chiral Network. During early play tests, according to creator and legendary game director Hideo Kojima,players already prefer the second gameover the first one.
In an effort to connect a broken world, fans can expect an emotional story.The scope appears to be much larger this time around, with Sam and Lou leaving the continental US to expand their previous connections to the rest of the world after the cataclysmic Death Stranding event. The sequel is reportedly much larger than the original game, with length estimations being around 70 hours, according to some previewers.
Our Take: Death Stranding 2 Is Going To Make You Feel
Which Isn’t Surprising For A Kojima Game
Beyond just theDeath Strandingseries,Kojima games typically feature a moving narrative. FromMetal Gear Solid 3’s heartfelt goodbye to The Boss, to the firstDS’s father-daughter connection between Sam and BB, players can expect to feel all types of emotions throughout the game. For the gameplay interconnected with the narrative, Kojima has aimed to let players enjoy the story even if they do not enjoy the gameplay ofDS, by letting playersskip boss fights entirely inDS2.
Forssell’s tease thatDeath Stranding 2: On the Beachis not just a sequel but an evolution of what the first game presented is interesting, and it does align with the game’s focus on narrative. The game releases on June 26 for PlayStation 5, so it won’t be too long before fans get to experience the emotional journey.